MAKE REAL PROFIT FROM PROVEN BUSINESS
OF VIRTUAL REALITY CLUBS

Initial investments
from $35 000
Average revenue per month from $14 000
Return of investments
from 12 month
Franchise Entertainment Business

ANVIO VR IS A FAST-GROWING WORLDWIDE CHAIN OF VR ARENAS

BECOME A PART OF SUCCESS BRAND WITH A WORLD NAME!

As a brand, Anvio appeared in 2016. We were the first in Europe to launch VR arena with wireless free roam and fully digitalized movements of the players.

It all started with one game arena in Moscow. At that time, we never imagined that this format of leisure and entertainment could get such a great feedback. Booking level reached 94% and the monthly revenue exceeded $79 000. Then it was agreed to scale up our business model.

In 2019 году Anvio 100+ people on board, 80 of them are game developers. There are 6 diverse games in our game library, and we are preparing new ones together with a game design team.

WHAT ANVIO PARTNERS GET

Ready-made plan for opening the location with recommendations of manufacturing and business partners
Support service for any questions relating to location functioning
Access to other cities' and countries' practice on scaling startup efficiency
Monitoring during the opening stage provided by our marketing and design departments
Technical support to ensure the maintenance of the system
Access to an updated game library
ARENA
CUBE
PARK
10х10 m game zone, up to 4 players
Can be placed in a separate building. This format is capable of generating traffic itself.

Our flagship product in which we poured our best VR experience. No wires, free movement and maximum immersion.

Area: at least150 m2
Timing of project implementation: 5 weeks
Investment: from $92 000
Revenue: from $30 000 per month
Return on investment: from 13 up to 18 months


Size of play area: 10х10 meter
Amount of players: up to 4 people
Game session time: 30/45 min
Tracking technology: HTC
Motion transmission: YES


Haptic technology and special effects:
Vests with feedback will be available by the autumn of 2019
Special effects will be available by the winter of 2020
6x6 m game zone, up to 3 players

Designed to be placed in centers with high organic traffic. It should become a perfect addition to the arena.

New Anvio product designed specifically for owners of entertainment facilities (cinemas, shopping malls, children's recreational centres).

Area: at least 50 m2
Timing of project implementation: 2 weeks
Investment: from $35 000
Revenue: from $15 000 per month
Return on investment: up to 15 months

Size of play area: 6х6 meter
Amount of players: up to 3 people
Game session time: 15/20 min
Tracking technology: HTC
Motion transmission: YES

Haptic technology and special effects:
Vests with feedback will be available by the autumn of 2019
Special effects will be available by the winter of 2020


Double game zone, up to 8 players
For cities with a population of 800 thousand people. Universal solution for events: tournaments, team buildings, corporate events.

Individual project that combines main products and includes all the game library. The project is attractive to a variety of users and will satisfy their different needs: one can hold friend and colleague meetings, organize corporate holidays, popularize cybersport and high technology.

Area: at least 400 m2
Timing of project implementation: 8 weeks
Investment: from $180 000
Revenue: from $45 000 per month
Return on investment: up to 22 months


Haptic technology and special effects:
Vests with feedback will be available by the autumn of 2019
Special effects will be available by the winter of 2020


WHY ANVIO?

Adjusting and launching works — we'll come, install equipment and train your staff
Marketing inner department — we'll transfer best practices of attracting clients
Technical support 24/7 — call us, our technical support division is always available
Proven business model — our team opened more than 10 locations worldwide
1.
2.
3.
4.
5.
The biggest exclusive game library with free roam and full-body tracking

ANVIO CONTENT

GENRE
DURATION
TEAM
AGE
Zombie Shooter
30 min
1-4
12+
GENRE
DURATION
TEAM
AGE
Sci-fi Shooter
30 min
1-4
12+
GENRE
DURATION
GENRE
AGE
Quest
30 min
1-4
9+
GENRE
DURATION
TEAM
AGE
Sci-fi
Shooter
15 min
1-3
12+
GENRE
DURATION
TEAM
AGE
Zombie
Shooter
30 min
1-4
12+
GENRE
DURATION
TEAM
AGE
Quest
15 min
1-3
8+

FAQ

How much money do I need to franchise Anvio business?
We assess each application from a potential partner on an individual basis. Depending on areas of his business, location of the future clubs and their amount, as well as support package on our part chosen by a partner, franchise cost fluctuates from 3 to 15 million roubles. The royalty that partners pay for the access to our new content and developments is also one of the lowest in the industry.
What does a partner get when signing a treaty?
This is turnkey business, the only things required from a partner are selecting premises in according with our recommendations and fixing the place up on a harmonized draft. We'll organize all the rest: from purchase of equipment, its installation and staff learning up to attracting end customers. We lead our customers through each launch stage of the arena and continue to support them after its opening.
What support do franchisees get?
Anvio team provides technical support of the location. After signing a treaty, you'll get a personal account-manager who will help you deal with the hardest operational tasks. We are also ready to run an advertising campaign with a pre-planned budget and bring our partners to committed figures.
What results do your partners achieve?
Our partners break even three months after the location was opened.
What financial results does your company have?
Average revenue in Moscow amounts to 3 million roubles, in London it's 45 thousand pounds. This business has low transaction costs: rent, payroll taxes and marketing.
How does session fee range depending on a region?
The price of one session Стоимость одного сеанса varies depending on the purchasing power of the population.
What will be the demand for this service?
Let's draw a demarcation line. There are companies Компании who provides their visitors with content available at SteamVR for home use. It's clear that they lose their clients very quickly — why come back, if you can gain the same experience without ever leaving your room? On the contrary, our company presents the players with unique experience that can't be repeated at home.
How many games are in your library?
Our library consists of 6 original games — 4 for the Arena and 2 for the Cube.
Does a partner need to pay for an each new game?
We are planning to release at least two original games per year. Our partners receive games under royalty programme.
Do you develop games yourselves?
We have two offices in Moscow and Saint-Petersburg. 100 work for us, around 70 of them are the development core. Our offices are also located in London and Hong Kong, now, together with the partners from the USA, we are opening an office ni New York for expansion on the North America market.
How many people can play simultaneously?
The amount of players varies depending on the chosen format. At this point, 4 people can play simultaneously. The plan to increase the amount of players who can connect simultaneously by 12 will be implemented by the end of the year. At that, our operational partners won't have to expand the game zone. This event will help to increase revenues to all our partners.
Who is your target audience?
Our core audience is 25 to 35 years old. Whether it's men or women depends on the gameplay. If we are talking about quests, there are approximately 70% of women and 30% of men. Zombie-shooters have an inverse ratio. Our main clients are not compulsive gamers, though we've got them, too. For the most part, they are young people aged 16 to 35 who wants to get new impressions, spice up leisure activities and have fun. There are many families with kids aged 10 and about and even more corporate orders: age of the employees ranges 30 to 50 years. The most elderly company client was 68. Sometimes celebrities pop into our clubs. Some of them want to gather materials for social media, some come just for amusement. Our most famous clients were David Beckham, Robert Pattinson, Andrey Malakhov and Ivan Urgant.

What are personnel requirements?
Anvio operators don't have to obtain deep technical expertise. The number of staff varies from 2 to 6 depending on the chosen format. We have been working on simplifying the system control. In the near future one person will be able to run an Anvio VR-center.
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